New supported platforms for Alpha
We will be adding invite-only support for Android, iOS, and Steam in this release. Sign up instructions will be posted in our reddit.
Arena - a new PvP Game Mode:
Unlocks at level 5
Draft a deck to play against other people in a series of twelve matches
Your rewards increase based on the number of wins you get
Every two losses, you get an opportunity to draft more cards for your deck
Music
Theme and combat music. Original score by John Robert Matz
known issue: abrupt segues during turn handoff in combat
Unlockable portraits
Note: Not new portraits (sorry, we’ll add those later!)
Many of the existing portraits are now locked by default
Win portraits by defeating opponents
Card back and trim customization
You can now customize your card backs in the deck editor
This is a first-pass system, we’ll be adding much more variety in the future
Paths and Powers
Some of the functionality for Paths and Powers will poke through in this release
The system is non-functional at the moment, please ignore anything you see
The board will look like crud for a while as we cut it up to support the incoming features
Added new targeting arrow
Added new animation and UI when buying packs
Graphics resolution settings added to settings panel (Steam-only)
Volume controls in settings now change music and sfx volume
Added instructional hints the first time you enter the deck editor
Added help button to deck editor
Changed gating of whether or not you can get Seals to be based solely on whether or not you have the max number (5) as opposed to Weekly Chest cooldown
Support dragging past the lane when giving minions an attack order
Two-stage spell targeting now darkens the screen to better highlight valid targets
Added tooltips to the mana bar
Quantities in the top bar now count rather than updating instantly
Enchantment VFX in the back lane now appearing in the correct position
Fixed a bug that would prevent you from unzooming the graveyard via clicking off the card wheel
Fixed a bug that would prevent deck deletion
Fixed a bug in card histogram counts in deck editor
Fixed a bug where the make/unmake crafting buttons could apply to an unintended card when switching cards quickly while crafting
Fixed a bug with the sorting order of crafting VFX
Fixed a bug which could cause Gauntlet Draft to not transition automatically to Gauntlet Editor on completion
Fixed various bugs that could occur while drafting if the user picks a card while it is zooming or zoomed
Fixed an error when reloading applied tags when loading games
Stolen minions with Rush can act on the turn they’re stolen
Fixed various bugs with stolen minions gaining and losing abilities based from enchantments
Fixed a crash when stealing a minion with a sourced ability that is no longer in play
Fixed a bug where Breach wouldn’t trigger when attacking with a minion with Overrun into a minion with Lifetap if the lifetap amount exceeded the overrun damage.
Fixed page scrolling when dragging a card down off the edge of the game window
Fixed a bug where actionable minions incorrectly stop hovering after taking damage
Minizoom cards for minions now show their correct current power and health
Fixed a bug where minizoomed cards could appear in the wrong position
Added better tooltip positioning for artifacts and brands. Fixed a bug where artifact and brand tooltips wouldn’t be properly positioned when switching resolutions
Combat preview now correctly shows bounce icon when a blocking creature would be bounced
Fixed an issue that was hiding part of Hekate’s Wheel’s ability text
Jaunt should once again leave Teleport on the affected minion
Bug Fix: Godsbane Transport now properly applies armor to adjacent soldier minions already in play when it is first summoned
Bela, Witch Queen
SIZE: 2/3 → 2/4
Biker Bounce
NAME: Biker Bounce → Valkyrie Enforcer
TYPE: Kinetic Spell → Valkyrie Minion
COST: 1[B] → 4[B]B
SIZE: 2/2
ABILITY: Return a minion to its owner's hand. → Awaken: Return a minion in the opposing lane to its owner's hand.
This shifts Norden away from being quite as spell heavy, while also giving blue another Valkyrie to play with. Bounce was proving to be an essential early pressure enabler, which will prove to be somewhat out of character as factions and characteristics sharpen.
Bolt From the Blue
COST: 2[B] → 1[B]
TARGETING: Deal 1 damage → Deal 1 damage to a minion
Breath of Wintertide
COST: 4[B]B → 3[B]
Dream Weaver
SIZE: 3/3 → 3/4
Eir Healing
COST: 1[B] → 2[B]
HEALING: 2 → 3
Eirsdottir
SIZE: 0/3 → 1/3
False Mjölnir
DAMAGE: Equal to power → Equal to combat damage dealt
In theory, sharing damage calculation methods with Doublethink had some nice mechanical symmetry, but in practice, it was way too easy to rack up lethal damage.
Forked Lightning
COST: 2[B]B → 2[B]
Ice Spike
COST: 2[B] → 2[B]B
Lamia’s Kiss
COST: 3[R]R → 3[R]
NEW: Also grants Agile
Lord Valentine
COST: 7[R]RR → 6[R]R
ABILITY: Gets +1/+1 for each other Vampire in play. → Gets +1/+1 after killing another minion in combat.
ABILITY: All Vampires turn other minions into Vampires when they deal damage to them in combat. → At the end of your turn, fully heal all Vampires you control.
Mythics are often aspirational, and the not-so-good lord’s fantasy of growing huge by infecting the board was a bit of a pipe dream. Valentine’s new identity, (while simpler) should be a more consistent threat while retaining some of that vampiric synergy.
Revolutionary Totem
SIZE: 0/6 → 0/5
Rune of Denial
MINION SUPPRESSION: Until your next turn → Permanent
Sea Lord’s Trident
COST: 2[R]R → 3[R]R
Seven Ring Ritual
HELLION SIZE: 3/2 → 3/1
Spellflux Cauldron
COST: 1[G] → 2[G]
BUFF: +1/+1 → +1/+0
TRIGGER: When you cast a spell or enchantment → When you cast a spell
Given the timing with which the buff falls off, this has always been a primarily offensive tool, but the temporary health was shutting down any hope of retaliatory damage equalizing trades.
Stormdottir’s Chosen
SIZE: X/4 → 3/3
ABILITY: Has power equal to the number of Valkyrie minions you control → Gets +1/+1 when one of your other Valkyries die
Since the Chosen’s gift was only impressive in a world where Temple Snakes and Cadets were also somehow Valkyries, we’ve tweaked her to be easier to capitalize on while hopefully sharpening the gang loyalty thematic.
Vilja Windfury
BLAST: 1 → 2
Volcanic Risi
COST: 7[B]BB → 7[B]B
SIZE: 8/7 → 8/8
Updated multiple buttons in the overall UI
VFX:
Added more obvious gem glows for Mana Bar
Added VFX for warded effect
Added VFX for Mythril panels
Added VFX for claiming Daily Missions and Achievements
Bela, Witch Queen (Brand)
Godsbane Transport
Sovereign Architect
Melinoë Soul Shepherd
Firesong Prodigy
Rider Of Edda
Hopeless Necromantic
Born Again
Berserker Sickness (Revise)
Earthslide (Revise)
Leshey Green
Gemcutter Spider
Boneyard Abomination
Avenging Alpha
Koschei, The Deathless
Zolea, The Unclean (Ultimate),(Blight), (Buff)
Gemhold Dwarf
Ollama Ring
The Singing Stone
Revolutionary Totem
Lore Broker
Bragi Runesinger
Helm Of Conscription (Revise)
Sapo, The Devourer
The Stretcher (WIP)
Stray Panacea (Revise)
DamageFx (Revise)
Ensnaring Serpent (Revise)
Biker Bounce (Revise)
Jaunt (Revise)
Doublethink (Revise)
Einherjar Thane (Revise)
Stormdottir’s Chosen
Tailroot Wurm (Revise)