1/30/2020 9:14:07 PM

PATCH NOTES V0.17.4



Patch 0.17.4 is mostly about improving the viability of the Harmony faction (Purple). To that end, we’ve made buffs to 35+ cards in that faction, as well as debuffed one card in Norden (Blue) and one card in Parsa (Orange). See Cards/Tuning for details. Any Freki Sidecars or Shadhavar Beasts made in the last 21 days may be unmade at full value.

Other than balance changes, we’ve done some work to increase the size of UI elements for mobile devices, added the ability to change out your game board, added the ability to export decks from the in-client deck tracker, as well as a number of other minor features and bug fixes.

Note that we plan on patching again in two weeks for minor bug fixes and to support Valentine’s Day.

Features & Bug Fixes

  • Deck editor views

    • Some deck editor filter options are now found in a single fold out

    • Added a “combined” view which shows variants as a single card

  • Customizable game boards 

    • Set your board in the edit tab of the deck editor

    • Currently, the only way to get boards is via mythril

  • Portraits can now be purchased for mythril

  • Changed default button style to be more consistent with UI aesthetic

  • Increased size of various UI elements for mobile

  • Export button in deck tracker

  • Code for Axolotl “flex” emote should now be sent out properly to mailing list subscribers shortly after the patch

  • Non-ranked games played while any of the players have privacy mode set are now only viewable by the participants

  • Localization polish

  • Reset account name change flag (players who already used their name change previously get one more chance to change their name)

  • Fixed a bug where disconnecting quickly from a game would reveal an opponent’s full deck list in the deck tracker

  • Fixed a bug where paths and powers in the deck editor were being drawn incorrectly the first time the path/power panel is opened

  • Fixed a bug where switching POV while spectating a game could prevent the game from receiving additional updates

  • Fixed a bug where the “Support Ix” line of missions was accruing incorrectly

  • Switched to standard practices for Facebook login on mobile devices

  • Switched to standard practices for Google login on Android devices (see Known Issues)

Known Issues

  • Guilds are NYI

  • Tournaments are NYI

  • Google login with Android may be broken for several hours after the patch due to deployment issues

Cards/Tuning

Baku Bogeyman

  • 7[P]P → 6[P]P

Balance

  • 4[P]P → 3[P]P

Brass Bouncer

  • 1/6 → 1/5

  • Defender → Removed

  • After defending in combat, return the attacking minion to its owner's hand if it survives → After combat, return the surviving enemy minion to owner's hand

Celestial Dragon

  • Warded

Compulsory Curse

  • Give a minion 'At the end → start of its turn, deal 1 damage to its controller and adjacent minions'

Corrupt Prayer Wheel

  • Whenever a Spirit minion is created, deal 1 damage to your opponent → and gain 1 life

Daigoju Supreme

  •  → Swift

Decoy

  • Demise: Gain (3) temporary mana and Draw a card

  • → When a minion attacks this, draw a card

Defy Death

  • 2[P]P → 0[P]P

Divine Compass (Item generated by Sniffer and Night Market)

  • Cost: 1 → 0

Emperor Koi

  • 3/3 → 3/4

  • Awaken: Gain (2) temporary mana → Give the top minion in your deck +2/+2 permanently

Feng Shui Master

  • 2/3 → 3/3

Five Spirit Gate

  • When you create a non-Ephemeral minion in this lane, you may return a minion in your boneyard with a lower mana cost than the created minion to your hand and make it an Ephemeral Spirit → with its mana cost increased by (1)

Flame Scroll (Item generated by Shinobi of Fire)

  • Cost: 2 → 1

Freki Sidecar

  • Adjacent minions → with mana cost (5) or less have Rush

God of Gamers

  • 5[P]P → 4[P]P

Grandma Meng’s Tea House

  • When you create a minion in this lane, the top minion in your deck gets Stealth → and its mana cost reduced by (1) permanently

Hotel Barkeep

  • 2/4 → 3/4

Hungry Ghost

  • 3/4 → 4/5

Insatient

  • Piercing

Jaded Courtier

  • Lurker

  • Awaken: → At the end of your turn, deal 1 damage to your opponent and gain 1 life

Jin-Sook, Dollmaster

  • 6{P]PP → 5[P]PP

  • 0/6 → 0/5

Juiced

  • Friendly minions in three adjacent lanes get +1/+1 → and a move action

Kite Glider

  • Give a minion → with 5 or less strength Agile and Swift until end of turn

Knives in the Dark

  • Give a minion → Turn a minion into an Outlaw with Lurker and 'Before attacking in combat, deals 2 non-combat damage to the defending minion'

Mind Freak

  • Look at an enemy player's hand and choose a card. It becomes → unburnable, Ephemeral, and its mana cost increases by (3)

Muttonmorphosis

  • Transform a minion with mana cost (5) or less into a 2/2 → 1/1 Electric Sheep, removing all of its abilities

Neo Gangnam

  • 3[P]P → 3[P]

Peach of Life

  • If there are 7 → 6 or more minions in your boneyard, draw a card

Perfect Grade

  • 1🗲 → 3🗲

  • 1🗲▽ → 1🗲: Deal 2 damage to minions in the opposing three lanes

  • 2🗲▽ → 2🗲: Deal 4 damage to another minion

  • 1🗲▽ → 1🗲: Fully heals itself

Phoenix Feather (Item generated by Zen Archer)

  • Cost: 1 → 2

  • Give a friendly minion Slayer 2 → Give a minion Agile

Pocket Instance

  • Occupying minion has → +1/+0 and Alpha Strike

  • Sacrifice this enchantment after the occupying minion engages in combat → with another minion

Pushy Oni

  • 5/5 → 6/5

Re:Spawn

  • Demise: Return to play in the same lane → with [Ephemeral]

Shadhavar Beast

  • 2/3 → 1/3

Shinobi of Smoke

  • 3/2 → 3/3

  • Swift → Teleport

Shinobi of Wind

  • Teleport → Swift

Spiteful Mimic

  • 0🗲 → 2🗲

  • +1🗲 at the start of your turn while in Stealth → -1🗲 at the start of your turn

  • ▼: Your opponent takes 🗲 damage and discards 🗲 cards → When a minion attacks this, its controller discards 🗲 cards at random and disable this ability

Steam Bun

  • → (2)▼: Add a 1/1 Steam Bun to your hand

Tong Foot Soldiers

  • 1/1 → 2/1

Yojimbo

  • (2) → (1): Lose Defender until end of turn

Zen Archer

  • 3[P] → 3[P]P

  • 1/4 → 1/2

  • When an enemy minion with Agile attacks, it must first take 2 damage → When an enemy minion attacks, it must first take 1 damage

Art/VFX

  • Card art updated for God of Gamers and Homeward Crown