6/23/2018 12:50:11 AM

PATCH NOTES V0.8


Features & Bug Fixes

  • 2 v 2 Game Mode is Here!

  • 15 New story missions with cinematic cutscenes and improved rewards.

  • Game Mode Revisions:

    • To play vs human or AI opponents, just hit Play, then choose casual or ranked.

    • If no human opponent is available, you'll be given an AI opponent in 15 seconds.

  • Login and Register accounts with Google and Facebook

  • New Paths and Powers

    • Powers are active abilities that require mana and can be used a maximum of once per turn.

    • Paths are passive abilities that provide unique benefits over the course of the game.

  • UI Improvements and new player profile panel

  • Fixed a bug where unzooming a minion or enchantment that was in play when the zoom was first initiated but subsequently was bounced to the player’s hand would result in the card being invisible in hand.

  • Account for window borders when changing resolution to the maximum screen size (Windows only).

  • Restructured Incubation Chamber such that removing the enchantment or forcing a minion out of it can now end gestation before the buff kicks in.

  • Fixed an issue that was causing a Hopeless Necromantic dying with The Yana Virus to infect the resurrected minion.

  • Fixed a bug where resuming a suspended game caused it to not count toward mission/achievement progress.

Known Issues

  • Nazca Memorial and Singing Stone stacks beyond the first aren’t being taken into account when moving into enchantments (as opposed to being created inside).

  • Fragile 1 from Turn of Seasons Winter isn’t being applied to newly created minions.

  • Some combat sound effects will still play even if audio is muted.

Tuning

  • Beimeni Falls

    • Creation Life Gain: 2 → 3


  • Belovode

    • COST: 6[G]GG → 5[G]GG


  • Black Cadejo

    • SIZE: 3/4 → 3/5


  • Bridgeway Troll

    • COST: 4[B]B → 4[B]


  • The Giant’s Stairway

    • COST: 5[B] → 4[B]


  • The Goliath’s Web

    • NEW: Awaken: Creates a 1/3 Goliath Spider in this lane.


  • Grease Monkey

    • ABILITY: Restore 3 of another minion’s health. → Restore 3 of a minion’s health.

Mechanic repair thyself! (There used to be a targeting issue that made this ability easier to understand if she couldn’t tend to her own wounds.)


  • Incubation Chamber

    • NEW: Stunned occupant now also gets Armor 2 during gestation.


  • The Invisible City

    • COST: 5[G]G → 4[G]G

    • REMOVED: @, sap 2: Draw a card.

    • NEW: Demise: Your opponent is granted 2 life.

This cycle of “throne” enchantments is characterized by card draw offset by interesting effects that come at a cost, but the good city of Kitezh must have been hiding when we were handing out double edged swords…


  • Odinthrone

    • COST: 5[B] → 4[B]B

    • BUFF: -0/-2 → +1/-2

    • REMOVED: Agile


  • Ravenous She

    • COST: 5[G]G → 5[G]


  • Sacrificial Altar

    • COST: 5[Y]Y → 4[Y]Y

    • REMOVED: No longer stuns occupying minion when transferring strength and health.


  • Serpent Den

    • NEW: Awaken: Creates a 1/1 Temple Snake with [Rush] in this lane.


  • Stairway to Hades

    • COST: 6[R]R → 5[R]R


  • Temple at Delphi

    • COST: 5[R]R → 4[R]R


  • Timberland Troll

    • COST: 4[B] → 4[B]B

    • SIZE: 4/4 → 4/5


  • Volkov Heavy

    • COST: 4[G]G → 5[G]G

    • SIZE: 5/4 → 5/5

    • NEW: Armor 1


  • White Cadejo

    • SIZE: 3/4 → 3/5


  • Winter Wolf

    • SIZE: 5/3 → 5/4

    • NEW: Swift

Art

  • Path/Power/Brand card frame design

  • Path/Power Cardlet design

  • Smite/Impel/ Default Icons/buttons design

  • Updated mana bar with Power icons/buttons

  • Turn of Seasons (Path) Game board figurines with all 4 seasons

  • Journey of the Souls (Path) game board figurines

  • Turn of Seasons and Journey of Souls path card art

  • New UI navigation buttons

  • Updated intro funnel UI

  • 2V2 Game Board and UI

  • Story Mode art  (battle 1 to 15) and UI elements

  • New updated Intro Funnel pages (Loading screen, Login screen and Experience Level screen)


VFX:

  • Revised FX scale of Alacrity.

  • Revised timing and added audio to FX of Garden of Iriy, Ichor Feast, Freki Huntress, Dead Man’s Eyes, and Bragi Runesinger.

  • Added summon FX to Chloe Sunshine, Winter Wolf, Kara Mourningwives, Tyr Monomund, Rider Of Edda, The Recursionist, Cerberus Unchained, Lord Valentine, Melinoe, Soul Shepard, Enyo, Murder’s Muse, Terpischore Muse, Fated Firebird, Bragi Runesinger, Fleeting Thunderbird, Zolea the Unclean, Bob “Banzai” Vaquero, Universal Holcan, Sapo the Devourer, Baba Yaga’s Den, Bela Witch Queen, Zmey Hydra, Koschei the Deathless, Sablewing Zira, and Chort Stag.

  • Tweaked timing and revised FX of Earthslide, Calliope Muse, Ourania Muse, Gamayun, Academy Analyst, Dream Weaver, Vicious Cycle, Cornered Wildcat, Enchanteater, Fleeting Thunderbird, Zolea the Unclean, Headless One, Godsbane Transport, Sapo the Devourer, Orpheum Of Horrors, Vulcan Brand, Ankle Biter, Blood Moon, Overkill, Reckless Vulcanist, Calliope Muse, Melpomene Muse, Lord Valentine, Shopworn Bull, Howling Abyssal, Gigantomachia, Magmataur, House Elf, Grinning Kolobok, Vodnik Informant, Wake the Bones, Samosek the Living Sword, Synapse Overclock, Ved’ma Flamespar, Hopeless Necromantic, Led Astray, Night Hag, Serenity Seawitch, Volkov Pointman, Focused Frenzy, Gamayun, Zmey Hydra, Koschei the Deathless, Ravenous She, Alkonost, Eirsdottir, Bulwark, Plague Maidens, Fire Eater, Mani Queen of Tides, Dissonant Drone, Fated Firebird, Pack Mentality, The Stretcher, Splicing Lab, Bob “Banzai” Vaquero, and Kara Mourningwives.

  • Continuing to optimize FX for multiple platforms.