12/13/2017 6:17:50 PM

PATCH NOTES V0.2.0.10


Bugfixes/Features

  • FFA supplement achievements have been changed to award for total wins instead of daily missions completed. This should allow players to earn a starting pool of cards of all 4 colors more quickly.
  • Gauntlet now gives rewards, including the possibility for a seal (collect 5 seals to open the Weekly Chest).
  • Seals now have model, texture, and animation instead of being untextured white cubes.
  • Updated graphics for Weekly Chest.
  • Increased hit points and initiative for later stage Gauntlet opponents.
  • Fixed an issue that could block all Gauntlet progress.
  • Fixed an issue where the menu wouldn’t appear when returning to the home screen.
  • When returning to the home screen, menu is now restored to its prior state.
  • Story rewards should no longer give an unintended number of cards.
  • Fixed a language bug that preventing some locales from playing.
  • Improved game loading speed and bandwidth usage by splitting the game into smaller, cacheable files.
  • Changed the minimum legal deck size to the lesser of the preset minimum deck size based on level and the starting deck size + one-fifth of the cards that you’ve collected, (hopefully ameliorating a blocker where players could out-level their collection).
  • Added error messaging for login attempts with an invalid account.
  • Increased the client disconnect tolerance to reduce disconnects on laggy connections.
  • Added a failsafe game exit on server desynch.
  • Fixed a bug preventing AIs from activating artifacts.
  • Refresh actionable state for minions after gaining or losing mana.
  • Adjusted position and size of marquee text to be less obnoxious.
  • Adjusted height of dragged cards to be above hovering minions.
  • Added Tree of Life and Angel of Death figurines to the game board.
  • Animated water and lava pools on game board.
  • Added effects to better communicate gems that will be used by selected card.
  • Adjusted deck and graveyard positions to align better to the game board.
  • Adjusted texture filtering that was causing blurrier than necessary card art.
  • Banishing a minion with Immortal should no longer crash the game.
  • Sovereign Architect’s activated ability no longer invalidates the game state.
  • Imps created by Sovereign Architect have Agile as advertised.
  • Vedma Skyranger now loses her buffs at the end of the turn as intended.
  • Dead Man’s Eyes correctly awards just 1 card and 2 life when flipping heads.
  • Ravine Guardian and Grim Narcoleptic are granted their abilities when created during an opponent’s turn. (shout out to JimmyJosh!)
  • Added Rhino Games splash screen during initial asset load.
  • Reduced the oppressive size of the achievements claim button.
  • Fixed gallery permissions during Gauntlet draft.
  • Added more QuickLaunch notifications.
  • Added and adjusted a large variety of sounds and visual effects. (see below)

Tuning

  • Poxbringer
    • COST: 3[Y] → 2[Y]
    • The slower way in which Blight kills bigger threats affords Poxbringer space to be created more easily.
  • Wonder Drug
    • COST: 3[Y] → 3[Y]Y
    • EFFECT: 5 life, doubled if 5 or below → 4 life and 1 card, doubled if 7 or below
    • For a Rare, Wonder Drug’s comeback potential wasn’t high enough to warrant inclusion in anything but a life gaining mission farm deck. With card efficiency in the mix, a slower deck might actually draw something to turn a match around, instead of simply delaying the inevitable.
  • Sacrificial Altar
    • OCCUPYING MINION DECAY: -0/-2 → -1/-1
    • RESTRICTION: if power is 3 or greater → Removed
    • MASS MINION BUFF: +1/+0 → +1/+1
    • Setting up profitable altar plays is tricky enough that it shouldn’t result in a net board threat decrease, so we’re lifting the power restriction and really pushing that Meso fantasy of decay leading to limitless growth.
  • Academy Analyst
    • COST: 3[G]G → 3[G]
    • ABILITY: Divination 3 → Divination 4
    • Given the increased time and energy spent on an Analyst as compared to other scrying options, there’s room for her to see with a little more clarity.
  • Skilled Hacktivist
    • SIZE: 1/4 → 1/3
    • NEW: Lurker
  • Academy Recruitment
    • COST: 3[G]G → 3[G]
  • Beimeni Falls
    • COST: 2[Y]Y → 2[Y]
  • Blood Idol
    • COST: 3[Y]Y → 3[Y]
  • Orbital Jamming Satellite
    • COST: 4[Y]Y → 3[Y]
  • Gemcutter Spider
    • COST: 2[Y] → 3[Y]YY
  • Cerberus Unchained
    • COST: 7[R]RR → 6[R]RR
  • Traitorous Murmur
    • COST: 7[G]GG → 6[G]GG
  • Mavka
    • COST: 2[G] → 2[G]G
  • The Recursionist
    • COST: 3B[G] → 2B[G]
  • VFX

    Added new VFX, modified or revised:

    • New 3D particle effects
    • Added animated birds to main menu
    • Added particle effects for Enchantments Demolition Speedway,Sea Haven, Garden Of Iriy
    • Modified particle effects for Enchantments (Ruslan’ Bight, Stairway to Hades)
    • Added particle systems for spells (Stone mother, Melpomene Muse, Buff minion effect, Dora, Night Hag, Stone Mother)
    • Modified particle systems for spells (Ice Spike, Alacrity, Cataclysm, Thunderclap, Stunned Effect, Calliope Muse,Yana Virus,Blight)
    • Modified particle systems for UI/GUI (Rewards screen fireworks)
    • Cleaner look for targeted token effect
    • New UI effects for better user feedback in combat scene
    • Updated Rewards VFX sequence
    • Added Effects to indicate when a player is disconnected
    • Optimized textures

    Audio

    Sounds updated for a variety of cards, including but not limited to: Academy Recruitment, Circle of Protection, Hacker’s Intuition, Ourania Muse, Focused Frenzy, Pack Mentality, Foul Harvest, Volition, Splicing Lab, Rewind Hex, Hysterical Strength, Melpomene Muse, Lamia’s Kiss, Orpheum of Horrors, Honed Edge, Blood Moon, Black Cadejo, Bulwark, Serpent Den, Magmataur, Dora, Marching Orders, Sacrificial Altar, Pandemic, Ignition, Brising Necklace, Earthslide, Forked Lightning, Rune of Denial, Allfather’s Horn, Gigantomachia, Alacrity, Extract Life, Traitorous Murmur, Led Astray, Seven Ring Ritual, Led Astray, Fire Eater, Reckless Vulcanist, Eirsdottir, Headless One, Clay Effigy, Synapse Overclock, Vulcan Brand, Cataclysm, Godspore Mushroom, Revelation of Zimec, Misanthropia, Thunderclap, Plague Maidens, False Mjolnir, Sea Fire, Breath of Wintertide, Ice Spike, Serenity Seawitch, Amnesia, and The Yana Virus.