Patch 0.14.2 is primarily a balance tuning patch.
Resizable window on standalone PC clients.
Music and ambient sounds are now muted when the game client loses focus.
Replay speed controls are now functional. Added controls to jump forward and back 15s.
Change replay / spectator point of view.
Spectate live ranked games is now accessible from ranked action menu.
Removed unintended solutions to puzzles “Needlepoint”, “Hell Hounds”, and “The Wall” ...Let’s see if you can solve them now!
‘Highest Rank’ in player profile is now functional.
Fixed an issue where some missions would not remove themselves from the mission list.
Fixed a bug where level rewards would sometimes not get credited to your account.
Fixed an issue where the AI makes poor choices when killing itself is an option
Ongoing updates of various card text.
Fixed a bug that would leave a card “stuck” in the air when summoning a minion while an impending divination is being queued.
Fixed Yahui and Chort Stag from blocking all overrun damage.
Fixed an issue with the Fragile from Turn of Seasons winter not updating when minions changed controllers.
Fixed an issue where Root of the World would not draw a minion when returning the last minion back to your deck.
Fixed an issue where you couldn’t attack with Panic Raider when on Stairway to Hades if doing so would cause its Breach effect to kill it.
Vengeful Heirloom now returns to your hand regardless of who is controlling the target minion.
Added a tension music clip when a turn timer has nearly expired. This is still a work in progress.
Mythril packages in the store have all been rounded up to multiples of 150.
Fixed handling of credit card chargebacks on Steam. If your account has chargebacks, those purchases will now be canceled and the mythril deducted from your account. Accounts with a negative mythril will not be able to earn coin rewards. You can rebuy mythril to bring your account back into good standing. Tsk tsk.
The block feature on the Social panel doesn’t work yet
Occupying minion gets
‘ ❶ @: Return a spell…’ → ‘❷@: Return a spell…’
2/2 → 2/3
❸ : Get a free move action → ❷: Get a free move action
Give your minions 'Demise: Draw a card' until your next turn → Your minions have Life Tap and ‘Demise: Draw a card’ until your next turn
Cost: 2[B]B → 2[B]
→ Durability: 17
Give a minion +0/+1 and Armor 1 → ... +0/+2 and Armor 1
Give a minion -2/-0 and Immobile → … -2/-0 and Immobile until the beginning of your next turn
@: Look at the top card of a player’s deck → … 3 cards of a player’s deck
→ Durability: 15
1/3 → 1/5
1/6 → 2/6
1/1 → 1/2
Field of Poppies
Cost: 2[B] → 1[B]
Destroy one of your minions to gain 4 life and 2 temporary mana → … 3 temporary mana
Cost: 2[O]O → 2[O]
Enemy minions in 3 adjacent lanes get -1/-0 and are suppressed until your next turn → ... -2/-0 and are suppressed until your next turn
Give a minion Stunned until your next turn and deal 1 damage to it → … 2 damage to it
2/1 → 2/2
Can be cast to replace a Desert enchantment. If so, when enemy minions attack this lane, your opponent takes 1 damage → 2 damage
2/3 → 2/4
2/2 → 2/3
1/1 → 2/1
2/1 → 2/2
Awaken: Divination 2 → Awaken: Divination 3
Occupying minion has +1/+0 and Agile → ... has Agile
Demise: Give all your other minions ... until the end of the turn → … until the end of the next turn
2/2 → 3/2
1/2 → 2/1
Regen 2 → Regen 3
0/2 → 0/3
Give a friendly minion +2/+1 and '[Demise]: At the end of your turn, return Vengeful Heirloom to your hand from the boneyard'. → … Return Vengeful Heirloom from the boneyard to its owner's hand’.
3/3 → 3/4
Give a minion Piercing and ‘Demise: Deal 2 damage...’ → ... ‘Demise: Deal 3 damage...’
4/4 → 4/5
→ Armor 1
Journey of Souls
Pursuit: Starts with 1 soul → Starts with 2 souls
+3 starting life → +7 starting life
Turn of Seasons
+2 starting life → +4 starting life
Spring: Gain 2 life → Gain 1 life
Pursuit: → +2 additional starting life
Once per turn, look at the top 3 cards of a player’s deck → ... another player’s deck or pay 1 life and Divination 2
Once per turn, give an allied minion a free move action → and Swift until the end of your next turn
Once per turn, heal all your minions for 1 → and gain 1 life
Once per turn, banish the bottom two cards of your boneyard to create... → ... card of your boneyard and pay 1 life to create...