0.14.1 is primarily a bug fix patch.
Added small chance to get wild cards in card packs
Added ability to ‘favorite’ card materials and trims to customize the cardback used during card drafts and pack opening and to use as the default for new decks.
Another iteration on card layout (still WiP)
Tuning adjustments to matchmaking to make it easier to find matches, especially at higher tiers (as a consequence, higher ranked players will occasionally match with players of much lower rank)
Fixed a bug with reconnect protocol while matchmaking
Fixed match status not being shared to members of 2v2 match queues when they relogin
Fix for casual vs ranked games not showing up in match history with casual player greyed (this will not be retroactive)
Fixed claiming Maat rewards display on the client
Fix display for single card rewards in game mode panels
Puzzle mode is no longer applicable for daily missions
Minor string fixes and spelling/grammar cleanup
Removed non-extended combat preview as an option
Added screen shake toggle to options menu
When screen shake is enabled, the end game thumbs up button no longer shakes
Artifact durability is now displayed properly on divination
Fix text not showing up on cards when spectating a match
Fixed a bug where suppressed keyword abilities were being shown on the card
Moved back player boneyard count tooltip to match back player deck count tooltip
Fix inverted hand selection for opponent hand
Disk of Circadia should now properly flip sides upon activating a power
Pillage should now be castable
Fix Bragi Runesinger’s Ultimate interaction with revealed hand
Fix Traitorous Murmur / Lavish Proxy interaction (a stolen proxy will no longer protect its former controller)
Fix interaction between Hekate’s Wheel and Marching Orders
Fix Daeva of the Wastes to send unpicked card to bottom instead of shuffled into deck
Fix Fires of Creation card text to reflect that unchosen cards are shuffled instead of sent to the bottom
Fixed Godsblud Transfusion tooltip referencing Regen 3 instead of 2
The block feature on the Social panel doesn’t work yet
Vengeful Heirloom cast on an ally’s minion in 2v2 will not return to your hand
Infuse (power)
ACTIVE: Once per turn, give a friendly minion +1/+1 until end of turn → Once per turn, give a minion +1/+1 until end of turn
Undoing this change, which was in anticipation of a stealthy new mechanic... we’ve got it figured out better now though, so feel free to buff your enemies into Gigantomachia range once again!
Kushiel the Unforgiving
ABILITY: After killing a minion in combat, gets a free attack action → Gets another action after killing a minion in combat
Converting this into a full action avoids a bug with the way it overlapped with Frenzy, but it also just adds a bit of flexibility.
Lamp of Wonders
COST: 3[O] → 2[O]